Glossary

A1: Number of primary assists the player has
 
A1/GP: Primary assists per game played
 
A2: Number of secondary assists the player has
 
A2/GP: Secondary assists per game played
 
adj. GSAA: Adjusted goals saved above average. This stat determines how many goals an across the board league average goalie would have allowed given the respective goalie's number of HD, MD, and LD shots against. Then the actual number of goals allowed is subtracted from the calculated value
 
adj. GSAA/30: Adjusted goals saved above average per 30 shots
 
Age: The player's age relative to September 15th, the date used to determine eligibility for the NHL draft
 
Est.FC%: Estimated Fenwick close percentage
 
eA1/60: Estimated number of primary assists per 60 minutes of ice time
 
eA2/60: Estimated number of secondary assists per 60 minutes of ice time
 
eG/60: Estimated number of goals per 60 minutes of ice time
 
eP/60: Estimated number of points per 60 minutes of ice time
 
eP1/60: Estimated number of primary points per 60 minutes of ice time
 
eSh/60: Estimated number of shots per 60 minutes of ice time
 
eTOI: Estimated time on ice per game, the formula used to calculate this was developed by Stephen Burtch
 
FOT: Number of face off draws the player has taken
 
FOW: Number of face off draws the player has won
 
FOW%: The percentage of face off draws the player has taken that they won
 
G: Number of goals that the player has scored
 
G/GP: Goals scored per game played
 
GA: Goals against
 
GA/GP: Goals against per game played
 
GAoI: The number of goals against while the given player is on the ice
 
GD: Goal differential. GD = GF - GA
 
GF: Goals for
 
GF%: Goals for percentage. The percentage of all goals that are goals for. For players only the goals that occur while the player is on the ice are counted in calculating GF%
 
GF%Rel: The player's GF% subtracted by the GF% of the player's team when the player is not on the ice
 
GF/GP: Goals for per game played
 
GFoI: The number of goals for while the given player is on the ice
 
GP: Number of games that the player has played in
 
HD: The HD prefix refers to high danger shots. HD shots are shots that occur in the area of this image that is labeled HD
 
LD: The LD prefix refers to low danger shots. LD shots are shots that occur in the area of this image that is labeled LD
 
MD: The MD prefix refers to medium danger shots. MD shots are shots that occur in the area of this image that is labeled MD
 
P: Number of points that the player has.(G + 1A + 2A)
 
P/GP: Number of points per game played
 
P1: Number of primary points that the player has.(G + 1A)
 
P1/GP: Number of primary points per game played
 
PDO: Shooting percentage plus save percentage
 
Pos: Position the player plays
 
SA: Shots against
 
SA/GP: Shots against per game played
 
SD: Shot differential. SD = SF - SA
 
SF: Shots for
 
SF%: Shots for percentage. The percentage of all shots that are shots for
 
SF/GP: Shots for per game played
 
Sh: Number of shots on goal that the player has taken
 
Sh%: Shooting percentage. The percent of shots taken that are goals
 
Sh/GP: Shots on goal per game played
 
Sv%: Save percentage. The percent of shots against that are saved